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Silverlight 6 Hosting - HostForLIFE.eu :: How to Create a Similar List like Mac using Silverlight

clock October 8, 2015 13:09 by author Rebecca

In this tutorial, we will create the standard Silverlight ListBox will be customized to be functionally similar to a ListBox you would find on a Mac.

The XAML for this tutorial contains a custom style that we use to disable the scrollbar:

<UserControl x:Class="CustomListBox.Page"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Width="400" Height="300">
    <Grid x:Name="LayoutRoot" Background="White">
        <Grid.Resources>
            <Style x:Key="ListBoxStyle1" TargetType="ListBox">
                <Setter Property="Template">
                    <Setter.Value>
                        <ControlTemplate TargetType="ListBox">
                            <Grid x:Name="LayoutRoot">
                                <Border Padding="5" BorderBrush="#000000" BorderThickness="1" Background="#ffffff" CornerRadius="0">
                                    <ScrollViewer x:Name="ScrollViewer" VerticalScrollBarVisibility="Hidden" Padding="{TemplateBinding Padding}" Background="{TemplateBinding Background}" BorderBrush="Transparent" BorderThickness="0">
                                        <ItemsPresenter />
                                    </ScrollViewer>
                                </Border>
                            </Grid>
                        </ControlTemplate>
                    </Setter.Value>
                </Setter>
            </Style>
        </Grid.Resources>
        <StackPanel Margin="4" HorizontalAlignment="Left">
            <RepeatButton Width="200" Height="22" Click="Up_Click">
                <Polygon Points="5,0 10,10 0,10 5,0" Fill="#222222" />
            </RepeatButton>
            <ListBox x:Name="listbox" Width="200" Height="150" Style="{StaticResource ListBoxStyle1}">
                <ListBoxItem Content="Item 1" />
                <ListBoxItem Content="Item 2" />
                <ListBoxItem Content="Item 3" />
                <ListBoxItem Content="Item 4" />
                <ListBoxItem Content="Item 5" />
                <ListBoxItem Content="Item 6" />
                <ListBoxItem Content="Item 7" />
                <ListBoxItem Content="Item 8" />
                <ListBoxItem Content="Item 9" />
                <ListBoxItem Content="Item 10" />
                <ListBoxItem Content="Item 11" />
                <ListBoxItem Content="Item 12" />
            </ListBox>
            <RepeatButton Width="200" Height="22" Click="Down_Click">
                <Polygon Points="5,10 10,0 0,0 5,10" Fill="#222222" />
            </RepeatButton>
        </StackPanel>
    </Grid>
</UserControl>

In XAML, just apply the custom style and populate it with some test data.  There are also two repeat buttons, an up and down that will handle the scrolling for us:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace CustomListBox
{
    public partial class Page : UserControl
    {
        public Page()
        {
            InitializeComponent();
        }

        private void Up_Click(object sender, RoutedEventArgs e)
        {
            if (listbox.Items.Count > 0)
            {
                int newIndex = listbox.SelectedIndex - 1;

                if (newIndex < 0)
                {
                    newIndex = 0;
                }
                listbox.SelectedIndex = newIndex;
            }
        }

        private void Down_Click(object sender, RoutedEventArgs e)
        {
            if (listbox.Items.Count > 1)
            {
                int newIndex = listbox.SelectedIndex + 1;

                if (newIndex >= listbox.Items.Count)
                {
                    newIndex = listbox.Items.Count - 1;
                }
                listbox.SelectedIndex = newIndex;
            }
        }
    }
}

And now we're done!

HostForLIFE.eu Silverlight 6 Hosting
HostForLIFE.eu is European Windows Hosting Provider which focuses on Windows Platform only. We deliver on-demand hosting solutions including Shared hosting, Reseller Hosting, Cloud Hosting, Dedicated Servers, and IT as a Service for companies of all sizes. We have customers from around the globe, spread across every continent. We serve the hosting needs of the business and professional, government and nonprofit, entertainment and personal use market segments.



Silverlight 6 Hosting - HostForLIFE.eu :: How to Control Playback in A Video

clock September 17, 2015 11:07 by author Rebecca

Using videos in a Silverlight based application is a very exciting feature. In this article, we will learn how we can control the playback of movie using some coding in code-behind. Let's see how!

Dealing with Automatic Start

By default videos automaticall get started when we run the project, it is distracting feature from the users point of view. To change auto start false, select the video on stage and in properties uncheck the 'AutoPlay' option.

Dealing with Endless Playback

By default, when the video reaches the end then it stops and does not start again. To change such a setting follow the steps:

1. Select the video on stage

2. In Properties, switch the mode from 'Properties' to 'Events'.

3. In the Event list, point to 'MediaEnded' label and type the event handler name (I will be using md_ended_eve) and then press tab to apply it and it automatically switches you to code-behind with a new event.

4. Now type the following code inside event handler:

(intro_wmv).Stop();
(intro_wmv).Play();

In above code 'intro_wmv' is my media fine name.

5. Now test the application.

XAML Code
<Grid
          xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
          xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
          x:Class="SilverlightApplication1.MainPage"
          Width="640" Height="480">
          <MediaElement x:Name="intro_wmv"
          Margin="54,64,104,60"
          Source="/intro.wmv"
          Stretch="Fill"
          MediaEnded="md_ended_eve" AutoPlay="False"/>
</Grid>

XAML.CS Code
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication1
{
       public partial class MainPage : Grid
       {
              public MainPage()
              {
                     // Required to initialize variables
                     InitializeComponent();
              }
              private void md_ended_eve(object sender, System.Windows.RoutedEventArgs e)
              {
                     // TODO: Add event handler implementation here.
                     (intro_wmv).Stop();
                     (intro_wmv).Play();
              }
       }
}

Control Video Playback by Pause and Play

By default in Silverlight video plays and we can't control it by pausing and playing. But by writing some lines in code-behind we can control this playback. For this we have to create the event as we saw in above example. Let's follow the steps:

1. Open the event explorer by switching the property (look above image).

2. Type the event name in 'MouseLeftButtonDown', I will be using here 'pause_start_evn' and press tab to switch in event handler mode.

3. In the appeared event type the following code:

private bool IsPaused=true;
private void pause_start_evn(object sender, System.Windows.Input.MouseButtonEventArgs e)
              {
                     // TODO: Add event handler implementation here.
                     if(IsPaused)
                     {
                           (intro_wmv as MediaElement).Play();
                           IsPaused=false;
                     }
                     else
                     {
                           (intro_wmv as MediaElement).Pause();
                           IsPaused=true;
                     }
   }

4. Now test the application and check by right mouse click on video surface.

XAML Code
<Grid
          xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
          xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
          x:Class="SilverlightApplication1.MainPage"
          Width="640" Height="480">
          <MediaElement x:Name="intro_wmv"
          Margin="54,64,104,60"
          Source="/intro.wmv"
          Stretch="Fill"
          MediaEnded="md_ended_eve"
          MouseLeftButtonDown="pause_start_evn"/>
</Grid>

XAXM.CS Code

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightApplication1
{
       public partial class MainPage : Grid
       {
              public MainPage()
              {
                     // Required to initialize variables
                     InitializeComponent();
              }

              private void md_ended_eve(object sender, System.Windows.RoutedEventArgs e)
              {
                     // TODO: Add event handler implementation here.
                     (intro_wmv).Stop();
                     (intro_wmv).Play();
              }
              private bool IsPaused=true;
              private void pause_start_evn(object sender, System.Windows.Input.MouseButtonEventArgs e)
              {
                     // TODO: Add event handler implementation here.
                     if(IsPaused)
                     {
                           (intro_wmv as MediaElement).Play();
                           IsPaused=false;
                     }
                     else
                     {
                           (intro_wmv as MediaElement).Pause();
                           IsPaused=true;
                     }
              }
       }
}

Now, that's all about the controlling of video playback in a Silverlight based application. Happy coding!

HostForLIFE.eu Silverlight 6 Hosting
HostForLIFE.eu is European Windows Hosting Provider which focuses on Windows Platform only. We deliver on-demand hosting solutions including Shared hosting, Reseller Hosting, Cloud Hosting, Dedicated Servers, and IT as a Service for companies of all sizes. We have customers from around the globe, spread across every continent. We serve the hosting needs of the business and professional, government and nonprofit, entertainment and personal use market segments.



Silverlight 6 Hosting - HostForLIFE.eu :: How to Use ASP.NET to Create Silverlight Clock Apps

clock September 10, 2015 11:37 by author Rebecca

In this post, we will learn how to create Analog Clock completely from code behind using .NET Silverlight.

Step 1

Create a new project in Visual Studio and select "Silverlight Application".

Step 2

Open MainPage.xaml and add the following code:


    <UserControl x:Class="SilverlightAnalogClock.MainPage" 
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" 
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" 
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
        mc:Ignorable="d" 
        d:DesignHeight="300" d:DesignWidth="400"> 
     
        <Grid x:Name="LayoutRoot" Background="White"> 
            
        </Grid> 
    </UserControl> 

Step 3

Open MainPage.xaml.cs and add the following code:

    using System; 
    using System.Collections.Generic; 
    using System.Linq; 
    using System.Net; 
    using System.Windows; 
    using System.Windows.Controls; 
    using System.Windows.Documents; 
    using System.Windows.Input; 
    using System.Windows.Media; 
    using System.Windows.Media.Animation; 
    using System.Windows.Media.Imaging; 
    using System.Windows.Shapes; 
     
    namespace SilverlightAnalogClock 
    { 
        public partial class MainPage : UserControl 
        { 
     
            public Canvas ClockArea = null; 
            public Rectangle secondHand = null; 
            public Rectangle minuteHand = null; 
            public Rectangle hourHand = null; 
     
            public RotateTransform secondHandRotate = null; 
            public RotateTransform minuteHandRotate = null; 
            public RotateTransform hourHandRotate = null; 
     
            public Ellipse outerCircle = null; 
     
            public Point centerPoint; 
            public double HEIGHT  = 0; 
            public double WIDTH  = 0; 
            public double RADIUS = 0; 
     
            public MainPage() 
            { 
                InitializeComponent(); 
     
                ClockArea = new Canvas() 
                { 
     
                    Width = 300, 
                    Height = 300, 
                    HorizontalAlignment = HorizontalAlignment.Left, 
                    VerticalAlignment = VerticalAlignment.Top 
     
                }; 
     
                ClockArea.SetValue(Grid.RowProperty, 0); 
                ClockArea.SetValue(Grid.ColumnProperty, 0); 
                ClockArea.Margin = new Thickness(0, 0, 0, 0); 
                this.LayoutRoot.Children.Add(ClockArea); 
     
                WIDTH = ClockArea.Width; 
                HEIGHT = ClockArea.Height; 
                centerPoint.X = (WIDTH/2); 
                centerPoint.Y = (HEIGHT/2); 
                      
                RADIUS = 400; 
                DrawClockFace(); 
     
                Point TOPPOINT = new Point(0, 0); 
     
                DrawMinuteHand(); 
                DrawSecondHand(); 
                DrawHourHand(); 
                DrawCenterCircle(); 
     
     
                //Start the Clock 
                ClockStart(); 
                 
     
            } 
     
            public void ClockStart() 
            { 
                // Create and Start the Thread Timer 
                System.Windows.Threading.DispatcherTimer clockTimer = new System.Windows.Threading.DispatcherTimer(); 
                clockTimer.Interval = new TimeSpan(0, 0, 0, 0, 1000); 
                clockTimer.Tick += new EventHandler(Clock_Tick); 
                clockTimer.Start(); 
            } 
     
            // Get and Set the Angles of Each Hand at every Clock Ticks 
            public void Clock_Tick(object o, EventArgs sender) 
            { 
                double hourRotateValue = Convert.ToDouble(DateTime.Now.Hour.ToString()); 
                double minuteRotateValue = Convert.ToDouble(DateTime.Now.Minute.ToString()); 
                double secondRotateValue = Convert.ToDouble(DateTime.Now.Second.ToString()); 
                hourRotateValue = (hourRotateValue + minuteRotateValue / 60) * 30; 
                minuteRotateValue = (minuteRotateValue + secondRotateValue / 60) * 6; 
                secondRotateValue = Convert.ToDouble(DateTime.Now.Second.ToString()) * 6; 
                minuteHandRotate.Angle = minuteRotateValue; 
                hourHandRotate.Angle = hourRotateValue; 
                secondHandRotate.Angle = secondRotateValue; 
            } 
     
            // Draw Center Circle 
            public void DrawCenterCircle() 
            {             
                Ellipse centerCircle = new Ellipse() 
                { 
     
                    Width = 10, 
                    Height = 10, 
                    Stroke = new SolidColorBrush(Colors.Red), 
                    Fill = new SolidColorBrush(Colors.Red), 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
     
                }; 
     
                centerCircle.SetValue(Grid.RowProperty, 0); 
                centerCircle.SetValue(Grid.ColumnProperty, 0); 
                Canvas.SetLeft(centerCircle, (WIDTH / 2) - (centerCircle.Width / 2)); 
                Canvas.SetTop(centerCircle, (HEIGHT / 2) - (centerCircle.Height / 2)); 
                ClockArea.Children.Add(centerCircle); 
            } 
     
            // Draw Clock Face 
            public void DrawClockFace() 
            { 
                         
                int smallCircle = 5; 
     
                Color c = Colors.Blue; 
                int p = 0; 
     
                // Draw Shadow of Outer Circle 
                Ellipse outerCircleShadow = new Ellipse() 
                { 
                    Width = (WIDTH), 
                    Height = (WIDTH), 
                    Stroke = new SolidColorBrush(Colors.Gray), 
                    StrokeThickness = 5, 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
                     
                }; 
                
                outerCircleShadow.SetValue(Grid.RowProperty, 0); 
                outerCircleShadow.SetValue(Grid.ColumnProperty, 0); 
                Canvas.SetLeft(outerCircleShadow, (WIDTH / 2) - (outerCircleShadow.Width / 2) + 6.5); 
                Canvas.SetTop(outerCircleShadow, (HEIGHT / 2) - (outerCircleShadow.Height / 2) + 6.5); 
                ClockArea.Children.Add(outerCircleShadow); 
                
                //  Draw Outer Circle 
                outerCircle = new Ellipse() 
                { 
                    Width = (WIDTH ), 
                    Height = (WIDTH), 
                    Stroke = new SolidColorBrush(Colors.Black), 
                    StrokeThickness = 5, 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
                };             
                outerCircle.SetValue(Grid.RowProperty, 0); 
                outerCircle.SetValue(Grid.ColumnProperty, 0); 
                Canvas.SetLeft(outerCircle, (WIDTH / 2) - (outerCircle.Width / 2) + 4.5); 
                Canvas.SetTop(outerCircle, (HEIGHT / 2) - (outerCircle.Height / 2) + 4.5); 
                ClockArea.Children.Add(outerCircle); 
     
     
                outerCircle.Fill = new LinearGradientBrush() 
                    { 
                        EndPoint = new Point(1, 0), 
                        GradientStops = new GradientStopCollection() 
                        { 
                                new GradientStop() { Color = Colors.White, Offset = 0 }, 
                                new GradientStop() { Color = Colors.Gray, Offset = 0.5 }, 
                                 new GradientStop() { Color = Colors.White, Offset = 1 } 
                        } 
                    }; 
     
                int clockDigits = 3; 
                double rad = (WIDTH/2) - 10.0f; 
                // 60 Innner Dots as Small Circle 
                for (double i = 0.0; i < 360.0; i += 6)  
                {  
     
                double angle = i * System.Math.PI / 180; 
     
                int x = (int)(centerPoint.X + rad * System.Math.Cos(angle)); 
                int y = (int)(centerPoint.Y + rad * System.Math.Sin(angle)); 
     
                if (p % 5 == 0) 
                { 
                    smallCircle = 10; 
                    c = Colors.Orange;                 
                } 
                else 
                { 
                    smallCircle = 5; 
                    c = Colors.Blue; 
                } 
                if (p % 15 == 0) 
                { 
                    TextBlock tb = new TextBlock(); 
                    tb.Text = clockDigits.ToString(); 
                    tb.FontSize = 24; 
                     
                    tb.SetValue(Grid.RowProperty, 0); 
                    tb.SetValue(Grid.ColumnProperty, 0); 
                    Canvas.SetLeft(tb, x ); 
                    Canvas.SetTop(tb, y); 
                    if (clockDigits == 3) 
                    { 
                        Canvas.SetLeft(tb, x - 20); 
                        Canvas.SetTop(tb, y - 10); 
                    } 
                    if (clockDigits == 6) 
                    { 
                        Canvas.SetLeft(tb, x); 
                        Canvas.SetTop(tb, y - 30); 
                    } 
                    if (clockDigits == 9) 
                    { 
                        Canvas.SetLeft(tb, x + 15); 
                        Canvas.SetTop(tb, y - 10); 
                    } 
                    if (clockDigits == 12) 
                    { 
                        Canvas.SetLeft(tb, x - 10); 
                        Canvas.SetTop(tb, y + 5 ); 
                    }  
                   
                     
                    ClockArea.Children.Add(tb); 
                    clockDigits = clockDigits + 3; 
                } 
     
                p++; 
                
                            Ellipse innerPoints = new Ellipse() 
                            { 
                                Width = smallCircle, 
                                Height = smallCircle, 
                                Stroke = new SolidColorBrush(c), 
                                Fill = new SolidColorBrush(c), 
                                HorizontalAlignment = HorizontalAlignment.Center, 
                                VerticalAlignment = VerticalAlignment.Center 
                            }; 
                            innerPoints.SetValue(Grid.RowProperty, 0); 
                            innerPoints.SetValue(Grid.ColumnProperty, 0); 
                            Canvas.SetLeft(innerPoints, x); 
                            Canvas.SetTop(innerPoints, y); 
                            ClockArea.Children.Add(innerPoints); 
     
                } 
     
                 
            } 
            // Draw the Second Hand 
            public void DrawSecondHand() 
            { 
     
                double handLength = (HEIGHT / 2) - 20; 
                secondHand = new Rectangle() 
                { 
                    Width = 1, 
                    Height = handLength, 
                    Stroke = new SolidColorBrush(Colors.Red), 
                    Fill = new SolidColorBrush(Colors.Red), 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
                }; 
                 
                secondHand.SetValue(Grid.RowProperty, 0); 
                secondHand.SetValue(Grid.ColumnProperty, 0); 
                //Add Rotate Transformation 
                secondHandRotate = new RotateTransform(); 
                secondHandRotate.Angle = 0; 
                //Set Center for Rotation 
                secondHandRotate.CenterX = Canvas.GetLeft(secondHand); 
                secondHandRotate.CenterY = secondHand.Height; 
                secondHand.RenderTransform = secondHandRotate; 
                //Set Initial Position of Hand 
                Canvas.SetTop(secondHand, centerPoint.Y - handLength); 
                Canvas.SetLeft(secondHand, WIDTH/2);            
                ClockArea.Children.Add(secondHand); 
                
            } 
     
            public void DrawMinuteHand() 
            { 
                double handLength = (HEIGHT / 2) - 50; 
                minuteHand = new Rectangle() 
                { 
                    Width = 4, 
                    Height = handLength, 
                    Stroke = new SolidColorBrush(Colors.Black), 
                    Fill = new SolidColorBrush(Colors.Black), 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
                }; 
     
                minuteHand.SetValue(Grid.RowProperty, 0); 
                minuteHand.SetValue(Grid.ColumnProperty, 0); 
     
                minuteHandRotate = new RotateTransform(); 
                minuteHandRotate.Angle = 0; 
                minuteHandRotate.CenterX = Canvas.GetLeft(minuteHand); 
                minuteHandRotate.CenterY = minuteHand.Height; 
                minuteHand.RenderTransform = minuteHandRotate; 
                Canvas.SetTop(minuteHand, centerPoint.Y - handLength); 
                Canvas.SetLeft(minuteHand, WIDTH / 2); 
                ClockArea.Children.Add(minuteHand); 
     
            } 
            public void DrawHourHand() 
            { 
                double handLength = (HEIGHT / 2) - 80; 
                hourHand = new Rectangle() 
                { 
                    Width = 4, 
                    Height = handLength, 
                    Stroke = new SolidColorBrush(Colors.Black), 
                    Fill = new SolidColorBrush(Colors.Black), 
                    HorizontalAlignment = HorizontalAlignment.Center, 
                    VerticalAlignment = VerticalAlignment.Center 
                }; 
     
                hourHand.SetValue(Grid.RowProperty, 0); 
                hourHand.SetValue(Grid.ColumnProperty, 0); 
     
                hourHandRotate = new RotateTransform(); 
                hourHandRotate.Angle = 0; 
                hourHandRotate.CenterX = Canvas.GetLeft(hourHand); 
                hourHandRotate.CenterY = hourHand.Height; 
                hourHand.RenderTransform = hourHandRotate; 
                Canvas.SetTop(hourHand, centerPoint.Y - handLength); 
                Canvas.SetLeft(hourHand, WIDTH / 2);    
                ClockArea.Children.Add(hourHand); 
     
            } 
     
        } 
    } 


The Output

Now execute and you will get a fully drawn Silverlight Analog Clock.


HostForLIFE.eu Silverlight 6 Hosting
HostForLIFE.eu is European Windows Hosting Provider which focuses on Windows Platform only. We deliver on-demand hosting solutions including Shared hosting, Reseller Hosting, Cloud Hosting, Dedicated Servers, and IT as a Service for companies of all sizes. We have customers from around the globe, spread across every continent. We serve the hosting needs of the business and professional, government and nonprofit, entertainment and personal use market segments.



HostForLIFE.eu Proudly Launches ASP.NET 4.6 Hosting

clock September 7, 2015 12:36 by author Peter

HostForLIFE.eu was established to cater to an underserved market in the hosting industry; web hosting for customers who want excellent service. HostForLIFE.eu – a cheap, constant uptime, excellent customer service, quality, and also reliable hosting provider in advanced Windows and ASP.NET technology. HostForLIFE.eu proudly announces the availability of the ASP.NET 4.6 hosting in their entire servers environment.

http://hostforlife.eu/img/logo_aspnet1.png

ASP.NET is Microsoft's dynamic website technology, enabling developers to create data-driven websites using the .NET platform and the latest version is 5 with lots of awesome features. ASP.NET 4.6 is a lean .NET stack for building modern web apps. Microsoft built it from the ground up to provide an optimized development framework for apps that are either deployed to the cloud or run on-premises. It consists of modular components with minimal overhead.

According to Microsoft officials, With the .NET Framework 4.6, you'll enjoy better performance with the new 64-bit "RyuJIT" JIT and high DPI support for WPF and Windows Forms. ASP.NET provides HTTP/2 support when running on Windows 10 and has more async task-returning APIs. There are also major updates in Visual Studio 2015 for .NET developers, many of which are built on top of the new Roslyn compiler framework. The .NET languages -- C# 6, F# 4, VB 14 -- have been updated, too.There are many great features in the .NET Framework 4.6. Some of these features, like RyuJIT and the latest GC updates, can provide improvements by just installing the .NET Framework 4.6.

HostForLIFE.eu hosts its servers in top class data centers that is located in Amsterdam (NL), London (UK), Paris (FR), Frankfurt(DE) and Seattle (US) to guarantee 99.9% network uptime. All data center feature redundancies in network connectivity, power, HVAC, security, and fire suppression. All hosting plans from HostForLIFE.eu include 24×7 support and 30 days money back guarantee. The customers can start hosting their ASP.NET 4.6 site on their environment from as just low €3.00/month only.

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HostForLIFE.eu offers the latest European ASP.NET 4.6 hosting installation to all their new and existing customers. The customers can simply deploy their ASP.NET 4.6 website via their world-class Control Panel or conventional FTP tool. HostForLIFE.eu is happy to be offering the most up to date Microsoft services and always had a great appreciation for the products that Microsoft offers.

Further information and the full range of features ASP.NET 4.6 Hosting can be viewed here http://hostforlife.eu/European-ASPNET-46-Hosting



HostForLIFE.eu Launches Umbraco 7.2.8 Hosting

clock August 19, 2015 07:00 by author Peter

HostForLIFE.eu, a leading web hosting provider, has leveraged its gold partner status with Microsoft to launch its latest Umbraco 7.2.8 Hosting support

HostForLIFE.eu, a leading Windows web hosting provider with innovative technology solutions and a dedicated professional services team, today announced the support for Umbraco 7.2.8 hosting plan due to high demand of Umbraco users in Europe. The company has managed to build a strong client base in a very short period of time. It is known for offering ultra-fast, fully-managed and secured services in the competitive market.

HostForLIFE.eu hosts its servers in top class data centers that is located in Amsterdam (NL), London (UK), Paris (FR), Frankfurt (DE) and Seattle (US) to guarantee 99.9% network uptime. All data center feature redundancies in network connectivity, power, HVAC, security and fire suppression. All hosting plans from HostForLIFE.eu include 24×7 support and 30 days money back guarantee. HostForLIFE Umbraco hosting plan starts from just as low as €3.00/month only and this plan has supported ASP.NET 4.5, ASP.NET MVC 5/6 and SQL Server 2012/2014.

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Silverlight 6 Hosting UK - HostForLIFE.eu :: How to Use Silverlight Storyboard to Create Busy Indicator Bar

clock August 4, 2015 07:14 by author Rebecca

The Silverlight toolkit comes with Busy Indicator control, but some time you may need to develop custom Busy Indicator for your application. Here are the steps to create Busy Indicator using Silverlight StoryBoard.

Step 1: Create Silverlight Application

Create Silverlight application and add ProgressBar.xaml user control in your project.

Step 2: Code Progress Bar

Copy and paste below given code ten times and change grid name from circle0 through circle9. This code will be used to generate small filled circles.

<Grid x:Name="circle0" HorizontalAlignment="Center" Margin="0,0,0,0"
                    VerticalAlignment="Center" Opacity="0" RenderTransformOrigin="0.5,0.5">
     <Grid.RenderTransform>
          <TransformGroup>
            <ScaleTransform />
                  <SkewTransform />
                  <RotateTransform />
                  <TranslateTransform X="29" Y="-44" />
          </TransformGroup>
      </Grid.RenderTransform>
      <Ellipse HorizontalAlignment="Center" Margin="0,0,0,0" Width="10"
               RenderTransformOrigin="0.5,0.5" Stroke="{x:Null}" Height="10"
                        VerticalAlignment="Center">
          <Ellipse.Fill>
                   <RadialGradientBrush>
                   <GradientStop Color="#FF000000" />
                   <GradientStop Color="#00000000" Offset="1" />
                   <GradientStop Color="#7F000000" Offset="0.551" />
                   </RadialGradientBrush>
          </Ellipse.Fill>
          <Ellipse.RenderTransform>
                   <TransformGroup>
                   <ScaleTransform />
                   <SkewTransform />
                   <RotateTransform />
                   <TranslateTransform X="2" Y="2" />
                   </TransformGroup>
          </Ellipse.RenderTransform>
       </Ellipse>
       <Ellipse Height="9" HorizontalAlignment="Center" Margin="0,0,0,0"
            Width="9" RenderTransformOrigin="0.5,0.5"   VerticalAlignment="Center" Stroke="{x:Null}">
          <Ellipse.Fill>
                   <LinearGradientBrush EndPoint="0.5,1" StartPoint="0.5,0">
                   <GradientStop Color="#FF9ED9E7" />
                   <GradientStop Color="#FF67BED9" Offset="1" />
                   </LinearGradientBrush>
          </Ellipse.Fill>
            <Ellipse.RenderTransform>
                  <TransformGroup>
                         <ScaleTransform />
                         <SkewTransform />
                         <RotateTransform />
                         <TranslateTransform X="0" Y="0" />
                  </TransformGroup>
            </Ellipse.RenderTransform>
          </Ellipse>
</Grid>

Step 3: Add  StoryBoard code

Add this StoryBoard in user control resources section. This will start Busy Indicator animation.

<Storyboard x:Name="StartAnimation">
            <DoubleAnimation Storyboard.TargetProperty="(UIElement.Opacity)"
                    Storyboard.TargetName="LayoutRoot" From="0" To="1" Duration="0:0:0.3">
            </DoubleAnimation>
</Storyboard>


Copy and paste below code ten times and change StoryBoard name from ProgressStoryboard0 through ProgressStoryboard9 and StoryBoard TargetName from circle0 through circle9 (you have already declared code for circles above). This code will be used to generate StoryBoard animation for Busy Indicator.

<Storyboard x:Name="ProgressStoryboard0">
            <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="circle0"
                    Storyboard.TargetProperty="(UIElement.Opacity)">
                <SplineDoubleKeyFrame KeyTime="00:00:00" Value="0" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.0050000" Value="1" />
                <SplineDoubleKeyFrame KeySpline="0,0,0.601999998092651,0.400999993085861"
                        KeyTime="00:00:00.7000000" Value="1" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.7120000" Value="0" />
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="circle0"
                    Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleY)">
                <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.0050000" Value="1" />
                <SplineDoubleKeyFrame KeySpline="0,0,0.601999998092651,0.400999993085861"
                        KeyTime="00:00:00.7000000" Value="0.3" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.7120000" Value="0.30000001192092896" />
            </DoubleAnimationUsingKeyFrames>
            <DoubleAnimationUsingKeyFrames BeginTime="00:00:00" Storyboard.TargetName="circle0"
                    Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[0].(ScaleTransform.ScaleX)">
                <SplineDoubleKeyFrame KeyTime="00:00:00" Value="1" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.0050000" Value="1" />
                <SplineDoubleKeyFrame KeySpline="0,0,0.601999998092651,0.400999993085861"
                        KeyTime="00:00:00.7000000" Value="0.3" />
                <SplineDoubleKeyFrame KeyTime="00:00:00.7120000" Value="0.30000001192092896" />
            </DoubleAnimationUsingKeyFrames>
</Storyboard>

Step 4: Add animation start and stop code

Add below code in your ProgressBar.xaml.cs file. This has a dependency property IsActive. When IsActive is set to true the Busy Indicator animation will start and when it is set to false the animation will be stopped.

public partial class ProgressBar : UserControl
{
    private Storyboard storyBoard;
    private List<Storyboard> storyBoardList;
    private int nextStoryBoard;
    public static readonly DependencyProperty IsActiveProperty =
            DependencyProperty.Register("IsActive", typeof(bool), typeof(ProgressBar), new PropertyMetadata(IsActivePropertyChanged));
    public ProgressBar()
    {
          InitializeComponent();
          this.storyBoard = new Storyboard()
          {
                   Duration = new Duration(TimeSpan.FromMilliseconds(100))
          };
           this.storyBoard.Completed += new EventHandler(this.OnIntervalTimerCompleted);
           this.storyBoardList = new List<Storyboard>()
          {
                   ProgressStoryboard0,
                   ProgressStoryboard1,
                   ProgressStoryboard2,
                   ProgressStoryboard3,
                   ProgressStoryboard4,
                   ProgressStoryboard5,
                   ProgressStoryboard6,
                   ProgressStoryboard7,
                   ProgressStoryboard8,
                   ProgressStoryboard9
          };
    }
    public bool IsActive
    {
        get { return (bool)GetValue(IsActiveProperty); }
        set { SetValue(IsActiveProperty, value); }
    }
    private static void IsActivePropertyChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
    {
        var spinControl = sender as ProgressBar;
        if (spinControl != null)
        {
            if ((bool)e.NewValue)
           {
               spinControl.Start();
          }
          else
          {
              spinControl.Stop();
          }
        }
    }
    private void Start()
    {
        this.Visibility = Visibility.Visible;
        StartAnimation.Begin();
        this.storyBoard.Begin();
    }
    private void Stop()
    {
        this.Visibility = Visibility.Collapsed;
        StartAnimation.Stop();
        this.nextStoryBoard = 0;
        this.storyBoard.Stop();
        foreach (var item in this.storyBoardList)
        {
            item.Stop();
        }
    }
    private void OnIntervalTimerCompleted(object sender, EventArgs e)
    {
        this.storyBoardList[nextStoryBoard].Begin();
        this.nextStoryBoard = this.nextStoryBoard > 8 ? 0 : this.nextStoryBoard + 1;
        this.storyBoard.Begin();
    }
}

At this point you have completed coding for BusyIndicator control. Now the next step is implementation to see how exactly it works.

Step 5: Implementing Busy Indicator

To implement and test the above mentioned Busy Indicator, I have added a simple WCF MathService which returns sum of two values supplied to its Add method. The main reason behind choosing WCF service for this example is, this is the most common scenario to implement Busy Indicator.  Add service reference of this service into Silverlight project.MainPage.xaml changes:
Add namespace for Busy Indicator in MainPage.xaml file.

xmlns:progressBar="clr-namespace:CustomProgressBar"

And add below code in the same file.

<Grid x:Name="LayoutRoot" Margin="20,20,20,20">
        <Grid Margin="5,5,5,5">
            <StackPanel HorizontalAlignment="Center">
                <TextBlock x:Name="lblResult" />
                <Button x:Name="btnAdd" Width="100" Content="Add" Click="btnAdd_Click" />
            </StackPanel>
        </Grid>
        <progressBar:ProgressBar x:Name="ProgressBar1" Visibility="Collapsed"/>
</Grid>

You can see in above code, I have placed custom Busy Indicator control in MainPage using below line of code.

<progressBar:ProgressBar x:Name="ProgressBar1" Visibility="Collapsed"/>

MainPage.xaml.cs change: Add below code in this file.

private void btnAdd_Click(object sender, RoutedEventArgs e)
{
    ProgressBar1.IsActive = true;
    MathService.MathServiceClient proxy = new CustomProgressBar.MathService.MathServiceClient();
    proxy.AddCompleted += new EventHandler<CustomProgressBar.MathService.AddCompletedEventArgs>(proxy_AddCompleted);
    proxy.AddAsync(10, 10);
}
void proxy_AddCompleted(object sender, CustomProgressBar.MathService.AddCompletedEventArgs e)
{
    lblResult.Text = e.Result.ToString();
    ProgressBar1.IsActive = false;
}

Here I have added a button with the name "Add", on click of this button I am calling MathService to calculate sum of two given numbers. Once the result is returned from MathService it will be displayed in TextBlock.  On button click event I am setting Progress Bar IsActive property to true, at this moment the Busy Indicator animation will start. And when the Add method completed event is called I am setting IsActive property value to false, to stop the animation.

Step 6: Run the application

Once all the changes are completed run the application. You will see below screen when you click on "Add" button. The good thing is, until the Busy Indicator runs the UI portion of the application will be locked and once the processing is completed screen will be unlocked again.

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HostForLIFE.eu Launches nopCommerce 3.60 Hosting

clock July 14, 2015 10:57 by author Peter

HostForLIFE.eu, a leading web hosting provider, has leveraged its gold partner status with Microsoft to launch its latest NopCommerce 3.60 Hosting support

European Recommended Windows and ASP.NET Spotlight Hosting Partner, HostForLIFE.eu, has announced the availability of new hosting plans that are optimized for the latest update of the NopCommerce 3.60 hosting technology.

HostForLIFE.eu supports NopCommerce 3.60 hosting on their latest Windows Server and this service is available to all their new and existing customers. nopCommerce 3.60 is a fully customizable shopping cart. It's stable and highly usable. nopCommerce is an open source ecommerce solution that is ASP.NET (MVC) based with a MS SQL 2008 (or higher) backend database. Their easy-to-use shopping cart solution is uniquely suited for merchants that have outgrown existing systems, and may be hosted with your current web hosting. It has everything you need to get started in selling physical and digital goods over the internet.

HostForLIFE.eu Launches nopCommerce 3.60 Hosting

nopCommerce 3.60 is a fully customizable shopping cart. nopCommerce 3.60 provides new clean default theme. The theme features a clean, modern look and a great responsive design. The HTML have been refactored, which will make the theme easier to work with and customize , predefined (default) product attribute values. They are helpful for a store owner when creating new products. So when you add the attribute to a product, you don't have to create the same values again , Base price (PAngV) support added. Required for German/Austrian/Swiss users, “Applied to manufacturers” discount type and Security and performance enhancements.

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Silverlight 6 Hosting Romania - HostForLIFE.eu :: How to Create Storyboard Animation using Expression Blend in Silverlight

clock June 30, 2015 06:11 by author Rebecca

There are two ways to animate in Silverlight, through storyboards and through code. Expression Blend offers extensive help in creating storyboard animations. Silverlight animation is time based not frame based, this means that your animation will benefit from running at the maximum frame rate that the users machine will allow. Multiple storyboards can be created and run at the same time, but for the purpose of this basic tutorial, you'll be shown how to create a single storyboard.

Follow these simple steps to create storyboard animation using expression blend in Silverlight:

Step 1

To create a new storyboard, go to the Objects and Timeline tab then click on the ‘plus’ icon.

If you are using the default UI layout in Blend, you may want to hit the ‘F6‘ key to switch the layout from design mode to animation mode, this will give you a better layout for working with storyboards.

Notice that after adding a storyboard a red circle will be displayed in the top right of the screen, this indicates that you are in record mode. When in record mode, every change you make is treated as an animation and will be tied to a Keyframe. To turn record mode on or off click on the red circle in the top right of the screen, it should toggle from red to grey.

Step 2

For the purpose of this tutorial I have created a ball graphic and a shadow graphic as shown below. You can use any objects thay you like to make your own animation project.  I have placed them off the page to the left so that they start out of site.

Step 3

Storyboard animation is based on Keyframes set to specific times. To add a Keyframe, go back to the ‘Objects and Timeline‘ tab, select the objects that you want to animate and click the Record Keyframe button as highlighted below. You will see that a new Keyframe is added by each object at zero seconds.

Step 4

To add a Keyframe at a specific point along your timeline, drag the yellow time bar to the required point and then hit the Record Keyframe button. To make our ball graphic animate I have selected a time stamp of 0.5 seconds and moved the ball to the position shown below:

Step 5

Then you can animate the ball and shadow graphics again at 1 second.

And once more at 1.5 seconds to finish the animation.

Step 6

Now that we have completed the animation we may want to loop it multiple times or loop it forever. To make the animation loop, make sure you have the storyboard selected under the ‘Objects and Timeline‘ tab, then go to your ‘Properties‘ tab and scroll down to the ‘Common Properties‘ section. Here you have an option to repeat the animation several times, for this tutorial, you have to set it to ‘Forever‘.

Step 7

Finally, you need to tell the storyboard to play. Sometimes you will need a storyboard to be called by the code behind file, but you can use ‘Behaviors’ to start a storyboard instead. ‘Behaviors’ are pre-set actions that can be dropped onto objects in Blend, they are an easy way to achieve functionality without requiring knowledge of C# or alternative languages. To tell the storyboard to autoplay, go to the ‘Assets‘ button on the main tool bar (the last icon), select ‘Behaviors‘ from the list on the left to bring up the selection of behaviors. Find the behavior titled ‘ControlStoryboardAction‘ and drag it onto your ‘LayoutRoot‘. See how the behavior is indented below the ‘LayoutRoot‘. Select the behavior and go to the ‘Properties‘ tab, scroll down to the ‘Triggers‘ section and set the following settings:

EventName = Loaded

ControlStoryboard… = Play

Storyboard = Storyboard1 (the name of your storyboard)

You are done with your storyboard animation!

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Silverlight 5 Hosting France - HostForLife.eu :: How to Use Silverlight to Run an Elevated Trust Applications

clock June 23, 2015 06:39 by author Rebecca

In this article, you will see how to run an Elevated Trust Application within the Browser using Silverlight 5 Beta. For this demonstration, you will first create a Silverlight application by using Visual Studio 2010 with Silverlight Version 5.

Step 1

We will rename the application as 'TrustedAppsInBrowser' as shown below:

Step 2

Make sure you choose Silverlight version 5.0. Now let's add a reference of a API 'Microsoft.CSharp.dll' to our Silverlight application. Browse this API from the path 'C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Client'. Then, design the MainPage.xaml. and replace <Grid></Grid> with following code:

<Grid x:Name="LayoutRoot" Background="Black">         <Grid.RowDefinitions>             <RowDefinition Height="44*" />             <RowDefinition Height="44*" />             <RowDefinition Height="44*" />             <RowDefinition Height="170*" />         </Grid.RowDefinitions>         <StackPanel Orientation="Horizontal" Grid.Row="0">             <TextBlock Text="TO - :" Foreground="Yellow" FontSize="14"         HorizontalAlignment="Center" VerticalAlignment="Center"/>             <TextBox x:Name="txtTO" Width="350" Height="30"/>         </StackPanel>         <StackPanel Orientation="Horizontal" Grid.Row="1">             <TextBlock Text="CC - :" Foreground="Yellow" FontSize="14"         HorizontalAlignment="Center" VerticalAlignment="Center"/>             <TextBox x:Name="txtCC" Width="350" Height="30"/>         </StackPanel>         <StackPanel Orientation="Horizontal" Grid.Row="2">             <TextBlock Text="Subject - :" Foreground="Yellow" FontSize="14"         HorizontalAlignment="Center" VerticalAlignment="Center"/>             <TextBox x:Name="txtsubject" Width="315" Height="30"/>         </StackPanel>         <StackPanel Orientation="Vertical" Grid.Row="3">             <TextBox x:Name="txtmessage" Width="400" Height="120"         HorizontalAlignment="Left" VerticalAlignment="Top" />             <StackPanel Orientation="Horizontal" HorizontalAlignment="Center">                 <Button x:Name="btnSend" Content="Send" Height="30" Width="100"          Click="btnSend_Click"/>                 <Button x:Name="btncancel" Content="Cancel" Height="30" Width="100" />             </StackPanel>         </StackPanel> </Grid>

Step 3

Now let's import a namespace to our code behind:

using System.Runtime.InteropServices.Automation;

Step 4

Now run your application and click on the 'Send' button. You will get an exception as shown below:

The operation is not supported in this context. You cannot call COM components directly from the browser due to security reasons. However you can achieve the same by making this Silverlight Application as an Out-Of-Browser application with Elevated Trust. You have to run this application in the Browser. To run this application in the browser, you must set this application to run Out-Of-Browser with Elevated Trust. Right click the Silverlight Application and go to Properties. Choose checkbox 'Enable running application Out of the browser' and click on 'Out of browser settings' button. From the setting window, chose a checkbox 'Require Elevated trust when running outside the browser'.

Step 5

Now you will have to follow the steps given below for enabling our Silverlight application to run within the browser, with Elevated trust.

1: Go to Start and click on Run.  Type 'RegEdit'. This will open the 'Registry Editor' window. Now the most important thing is that If you running the app on a 32 bit machine, you will have to find:

· HKEY_LOCAL_MACHINE\Software\Microsoft\Silverlight\

and if you are running on a 64-bit machine, you will have to find:

· HKEY_LOCAL_MACHINE\Software\Wow6432Node\Microsoft\Silverlight\

I took the reference of MSDN for this path. My computer is 64-bit, so I have chosen the second option. Once you find the above path in the registry, make a change to 'UpdateConsentMode' from '0' to '1' as shown below:

2: Now the second step is to Sign the .XAP file of our Silverlight application with code signing certificate. Right click t Sheilverlight application and go to properties. Choose ‘Signing from the left hand side’ and check the checkbox 'Sign the .XAP file' as shown below:

Now click on the button 'Create Test Certificate'. Enter the password and confirm password and click 'OK' button.

3: Now click on the 'More Details' button highlighted in blue colour. This will show you a 'Certificate' window. Click on the 'Install Certificate' button as shown below:

Clicking on the button brings up the 'Certificate Import wizard'. Click on the 'Next' button and choose 'Place all certificates in the following store'. Click on the Browse button. This will show you a 'Certificate Store'. Choose 'Trusted Publisher' and finish the wizard. Now repeat the same step to install this certificate in 'Trusted Root Certification Authorities'.

That's it! You are done with the configuration. Now hit 'F5' to launch the Silverlight application in a browser. Fill the details and click on the 'Send' button. This will show you a Internet Security dialog box. Click on the 'Allow' button and you will see the output as shown below:

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Silverlight 6 with Free ASP.NET Hosting - HostForLIFE.eu :: How to Get User's Geo Location

clock June 3, 2015 06:19 by author Rebecca

In this tutorial, I'm going to tell you about getting the Geo-location of the user of your Silverlight Application. We will use Javascript as the core of our scenario.

Step 1

You will be calling following JavaScript API here in the aspx page:

 <script language="JavaScript" type="text/javascript" src="http://j.maxmind.com/app/geoip.js"></script>

Now there are functions in that API that will return the Latitude, Longitude, country name and whatever we demand. Some of the function are viz:

  •     geoip_country_code()
  •     geoip_country_name()
  •     geoip_latitude()
  •     geoip_longitude()

Instead of just calling these functions directly in Silverlight, we will write our functions that will call these functions and return whatever these functions return. For example here is the custom script written just beneath the API call:

<script type="text/javascript">

   function GetCountryCode() {

   return geoip_country_code();

      }

  function GetCountryName() {

  return geoip_country_name();

      }       

  function GetLatitude() {

  return geoip_latitude();

       }

   function GetLongitude() {

   return geoip_longitude();

        }
 </script>

So finally, here is what the aspx page with API call and the scripts that you have written:

 <script type="text/javascript" src="Silverlight.js"></script>

 <script language="JavaScript" type="text/javascript" src="http://j.maxmind.com/app/geoip.js"></script>

 <script type="text/javascript">

 function GetCountryCode() {

 return geoip_country_code();

   }

 function GetCountryName() {

 return geoip_country_name();

   }

 function GetLatitude() {

 return geoip_latitude();

    }

 function GetLongitude() {

return geoip_longitude();

      }   
 </script>

Step 2

Now let's move toward your mainpage. You must make the JavaScript function call from the main page. As you all know, it is a simple method call:

HtmlPage.Window.Invoke("<JavaScriptMethod>");

The XAML of the main page consists of four Text Blocks, each to pursue the respective value for Country code, Country Name, Latitude and Longitude.

 <Grid x:Name="LayoutRoot" Background="White">

 <TextBlock x:Name="txtCountryCode" Margin="20 20 0 0"/>

 <TextBlock x:Name="txtCountryName" Margin="20 40 0 0"/>

 <TextBlock x:Name="txtLatitude" Margin="20 60 0 0"/>

  <TextBlock x:Name="txtLongitude" Margin="20 80 0 0"/>

  </Grid>


For giving the corresponding values to the Blocks, you need to write some C# in the code behind and in the constructor of the main page.

    public MainPage()

    {

   InitializeComponent();

  txtCountryCode.Text = HtmlPage.Window.Invoke("GetCountryCode").ToString();

  txtCountryName.Text = HtmlPage.Window.Invoke("GetCountryName").ToString();

  txtLatitude.Text = HtmlPage.Window.Invoke("GetLatitude").ToString();

  txtLongitude.Text = HtmlPage.Window.Invoke("GetLongitude").ToString();  


That's it. Just hit F5 and run the project. It will provide you all the information you've requested in the code.

Happy coding!

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